by Aleisha Cuff
The Intellivision system was better known for its sports games so this arcade style shooter was a breath of fresh air. It became so popular that in late 1982 it became the cartridge shipped with Intellivision systems.
Your planet is in peril! From above reigns down a nightmare of molten meteors and alien bombardment. Armed only with a fleet of remote controlled laser cannons, you must hold off the attack for as long as you can. In other words you ain't gonna survive this buddy.
Your cannon can move left (O), right (P), fire (M) and enter hyperspace (Q) landing at a random, hopefully safe, location on the surface. A status bar at the bottom of the screen shows, from left to right, shields remaining, score, cannons remaining and current level. As the game levels increase the enemies get faster and deadlier.
Spinning bombs, which come in two sizes, must also be blasted or they'll destroy the players laser cannon if they reach the surface. Then there's homing missiles which track your movement and, you guessed it, must be blasted, or avoided. Although blasting a homing missile is the better option as it handily restores your shields too.
Beyond level three alien spaceships fly across the screen and start blasting you. Blasting them will give you an extra laser cannon and a whopping 100 points. The graphical style is very close to the original game. There's no music but the spot effects in the AY audio version are very Intellivision in flavour.
From what I can tell it plays very much like the original. It certainly looks and sounds like an Intellivision game. It has a few improvements over the original and It's quite addictive. I always wanted another try to reach a higher level and beat my high score.
Sometimes blasting is not as responsive as it could be and on a few occasions it didn't respond at all. Yep, sure ain't gonna survive this buddy. I never pressed the Hyperspace button once as it was located well away from all the other controls so I'd have to look away from the screen to find it. When the levels increase the background colours are only either black or blue. The original game had more colours.
The developer has taken a classic Intellivision game, ported it to the Spectrum and improved upon it whilst retaining all the ingredients which made it such a fun game in the first place. Even though it has the odd bug I'd still highly recommend it.





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