Thursday, 3 September 2020

Dungeon II: Solstice (Atari VCS)
by David Weavil 

A Dungeon crawler where you must enter a temple, retrieve mistletoe and return it to a grove.

You can be a wizard, faerie or warrior. You have hit points (HP, but alas no bacon sarnie), spell points (SP) and an an inventory display which doubles as encounter options, fight, run or cast spell, selectable on bumping into something looking to sell you a timeshare, or just kill you.


Creatures happy to do a meet and greet include wolves, goblins, dark faeries and crows (Luckily not the encrusted in your nostrils type). Only being able to see one space in all compass directions is difficult at first but a breeze once you’re used to it. The locations of objects and monsters are different each game.

This game seems to contain most of the elements you need for a decent dungeon crawler. Not too shabby at all.

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